// // Created by Balazs Tolid on 2019. 10. 09.. // #pragma once #include "utility.h" #define DEFAULT_MAX_PEER_COUNT 64 typedef struct Node_data { char ip[NI_MAXHOST]; char id[MD5_DIGEST_LENGTH+1]; char nick[30]; int port; } node_data; typedef struct peer{ node_data peerData; SOCKET socket; struct sockaddr_in sockaddr; } Peer; typedef struct peerList{ size_t size; // A lista által lefoglalt hely size_t length; // A listán található elemek száma Peer * array; // A lista }peerList; //Kouhai peer int peer_ConnetctTo(char* ip,int port,peerList* peerList, node_data my,fd_set* fdSet); //Senpai peer int peer_HandleConnection(SOCKET listening,peerList* peerList, node_data my,fd_set* fdSet); void peer_initList(peerList *list); bool peer_isFoundInList(struct peerList list,char* id); bool peer_isIPfoundInList(struct peerList list,char* ip,int port); void peer_addTolist(struct peerList* list, struct peer p); void peer_removeFromList(struct peerList *list, int i); int peer_getPeer(struct peerList list,SOCKET socket); int peer_getIDPeer(struct peerList list,char *c);